NEWTON MEMORIAL (attempt to float a mountain)
chipboard, flocking, balloons, helium, 96" x 60" x 84"
2007

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CAMUS MEMORIAL
Acrylic paint on cardboard boxes, 30" x 30" x 84"
2007

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Untitled (Cliff)

17 drawings (pen on paper, 9" x 12") and 1 video (continuous loop)
2006

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Untitled (Roots)
14 drawings (pen on paper, 9" x 12") and 1 video (continuous loop)
2006

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Untitled (Grotto)
20 drawings (pen on paper, 9" x 12") and 1 video (continuous loop)
2006

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NIETZSCHE
MEMORIAL (Office Project #1
- phase two)

site-specific sculptural installation
cardboard, acrylic paint, paper tape, nails
approximately 10' x 9' x 10'
2006
An aesthetic intervention/interuption/inconvenience in the office area of Bucket Rider Gallery, Chicago, Illinois.

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OFFICE PROJECT #1
(phase one)

site-specific sculptural installation
cardboard, paper tape, nails
approximately 10' x 9' x 10'
2005
An aesthetic intervention/interuption/inconvenience in the office area of Bucket Rider Gallery, Chicago, Illinois.

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STILL LIFE #1
multimedia installation
16" x 30" x 28"
2005
Stop-motion animated still life, projected onto a wooden corner platform (to be mounted at eye-level, either in a corner or attached to a wall, with the projector hung from ceiling).

Click image to view/download Quick Time video documentation.
CAUTION - 8MB

   
 


TREE/HOUSE: RENOVATION

sculpture, 137" high, 77" wide, 58" deep
materials: cardboard, paint, wood, wallpaper, Solarian flooring, brass fixtures
2005
The boolean intersection of a tree and a domestic interior.

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DEVIL CAT: RENOVATION

sculpture, 4 feet high, 5 feet wide by 4.5 feet deep
materials: mat board, wallpaper, wood, metal brackets
2005
The boolean intersection of a giant cartoon cat head and a stairway.

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DIMENSIONAL RIFT
video sculpture
2004
A mirror with an extra-dimensional tear in the space-time continuum.

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MAQUETTE for a LANDSCAPE PAINTING
mat board and wood-patterned contact paper
72” x 48” x 42”
2004


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CROW SHADOW
multimedia installation
2004
Animation of a circling crow casting shadows from two lights into a corner, minus the crow itself, projected into a ceiling corner.
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MAQUETTE for a BLACK HOLE
sculpture
materials: cardboard, fluorescent vinyl tape, latex paint, paper tape, duct tape, wire, wood

2004
This 10 foot-high, 16 foot-wide sculpture is a mock-up for planning a black hole, similar to the maquettes used by God and Frank Gehry.
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CUBE SHADOW MAQUETTE
mat board sculpture
2004
A maquette for the projection of shadows by an object (a hollow cube) onto a cave wall.

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MAQUETTE for a WATERFALL
sculpture
materials: mat board, holographic vinyl, wood patterned contact paper, tape and glue
2004
This sculpture is a life-size mock-up for planning a waterfall, similar to the maquettes used by God and Frank Gehry. It was created as a temporary installation at Art Chicago 2004 as a project for 1R Gallery, Chicago, Illinois.
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CEREAL BOOLEAN (working title)
digital print sculpture
2004 work in progress

A first attempt at creating a boolean sculpture combining three "variety pack"-sized cereal boxes.
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CAUTION - 3.5MB

   
 
STEELY
video projection sculpture
2004
Single channel video rear-projected onto 1 foot diameter plastic dome, surrounded by 2 foot square mirror.

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LOW-POLY CHILI
digital print sculpture
2003
A low-res version of the family dog created using the methodology of computer game modeling, texture-mapped with high-res digital photos.
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ARCHES OF TRIUMPH
site-specific multimedia installation, 2003
Video projection sculpture atop the roof of Galeria Comercial, San Juan, Puerto Rico.

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RUBY
multimedia installation, 2003
Single channel video projected onto three-dimensional construction.

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CAUTION - 10.1MB
   
 


SKYLIGHT
(also shown as part of "Re-Do China" under the title Wall, Great)
multimedia projection 2003
A projection of an idealized wall corner, with a cycle of sunlight and moving clouds.
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CAUTION- 3.9MB

   
 
LUCKY
multimedia installation, 2002
Single channel video projected onto three sides of a box constructed to the same dimensions as a Lucky Charms cereal box. The video is a ten minute loop of myself living out the fantasy of becoming a cereal mascot.

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CAUTION - 3.3MB
   
 
"MY FAVORITE CHARACTER IS A WIZARD"
animation, 2002
In the summer of 2000 I visited Gencon, the largest gaming convention in the world, with a video crew. We interviewed thirty "gamers" about role-playing, and their favorite characters. This animation brings those idealized alter egos to life, but also reveals the mannerisms, speech patterns and idiosyncrasies of their creators.
Click image to view YouTube version of the movie.
   

 
VIOLA
video sculpture, 2002
This magic mirror provides the viewer with a better version of themselves:
my loving grandmother Viola.

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CAUTION - 2.3MB
   
 
DEVIL CAT
multimedia installation, 2001
"Projected onto a corner wall and floor, Scott Roberts’ Devil Cat (2001) is a dark-humored installation whose three-dimensional illusion coalesces only when viewed from the proper angle." -- Barry Blinderman (read more)

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CAUTION - 7.7MB
   
 
POLYHEDRON
digital print sculpture
2003
A 20-sided folded paper construction of an eyeball impaled by a dagger, including shadow. The sculpture was computer modeled using the methodology of computer games, and then texture-mapped with a high-res image.
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STORAGE
site-specific multimedia installation
2004

A video projection of a pulsating brain wall in the storage space of a gallery.
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CAUTION - 1.4MB

   
 
LIMBO
multimedia installation, 2003
A pitch black room with four pairs of living, glowing eyes.

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CAUTION - 4.3MB
   
 
LITTLE BUDDHA MATRIX
single channel video, 2002
A reconstruction of two Keanu Reeves films in which he portrays the Buddha.
Click image to view 6 minute streaming Windows media file
CAUTION - not recommended for slow connections
   
 
UBUTOPIA 1.0
multimedia installation, 1999
A real-time 3D animated installation incorporating a giant projection screen and 3D sound space. Viewers explored the video game-inspired landscape using giant joysticks.
   
 
SKETCHBOOK
video projection, 2000
A series of animated doodles created on a Palm Pilot while traveling.
   
 
ARMADA
multimedia installation, 2000
An installation in an abandoned storefront that gave the passer-by a view of a kinetic sculpture of a fleet of aircraft, as well as a live video feed of the same event.

 


 

 

 


2000 (+/-30)
multimedia installation, 2000
Hidden in the back of the gallery was a kinetic sculpture of the future, constructed from toys. A security camera broadcast video of this world to the main gallery.